All Invokers
Gondo The Watchmanepic
OFFICIAL GAME ART · CAMBION
Game data 0.59.1005
FactionCambion
Elementdark
ClassTank
Rarityepic
Invoker #111009

Gondo The Watchman

Should you see Gondo staring down at you, you better have your funeral plans in order. He's the ever-watchful gatekeeper of Kyoze's Fell Barbican and holder of the Doom Oculus – a shield whose eye can stun the most fearsome Demon into submission. So far, not one soul has breached even the Fell Barbican's perimeter. Gondo intends to keep it that way.

Stats

Health78
Attack28
Defense69
Run speed90
Critical rate12.8%
Critical damage128%
Accuracy0
Resistance10
Instinct 0Combo speed 0Skill speed 0Skill recovery 0Mana generation 0

Skills

Combo

Combo Attack

6-hit sequence
Lv. 10
Hit 1ID 11100905

Attacks 1 enemy, dealing 24% ATK + 24% DEF damage.

Damage: 24% ATK + 24% DEF
Hit 2ID 11100906

Attacks 1 enemy, dealing 36% ATK + 36% DEF damage.

Damage: 36% ATK + 36% DEF
Hit 3ID 11100907

Attacks 1 enemy, dealing 48% ATK + 48% DEF damage.

Damage: 48% ATK + 48% DEF
Hit 4ID 11100908

Attacks 1 enemy, dealing 61% ATK + 61% DEF damage.

Damage: 61% ATK + 61% DEF
Hit 5ID 11100909

Attacks 1 enemy, dealing 72% ATK + 72% DEF damage.

Damage: 72% ATK + 72% DEF
Hit 6ID 11100910

Attacks 1 enemy, dealing 24% ATK + 24% DEF damage.

Damage: 24% ATK + 24% DEF
Full combo progression

Hit 1

Lv. 0

Attacks 1 enemy, dealing 12% ATK + 12% DEF damage.

Damage: 12% ATK + 12% DEF
Lv. 1

Attacks 1 enemy, dealing 12.7% ATK + 12.7% DEF damage.

Damage: 12.7% ATK + 12.7% DEF
Lv. 2

Attacks 1 enemy, dealing 13.4% ATK + 13.4% DEF damage.

Damage: 13.4% ATK + 13.4% DEF
Lv. 3

Attacks 1 enemy, dealing 14.6% ATK + 14.6% DEF damage.

Damage: 14.6% ATK + 14.6% DEF
Lv. 4

Attacks 1 enemy, dealing 16.1% ATK + 16.1% DEF damage.

Damage: 16.1% ATK + 16.1% DEF
Lv. 5

Attacks 1 enemy, dealing 17.3% ATK + 17.3% DEF damage.

Damage: 17.3% ATK + 17.3% DEF
Lv. 6

Attacks 1 enemy, dealing 18.7% ATK + 18.7% DEF damage.

Damage: 18.7% ATK + 18.7% DEF
Lv. 7

Attacks 1 enemy, dealing 19.9% ATK + 19.9% DEF damage.

Damage: 19.9% ATK + 19.9% DEF
Lv. 8

Attacks 1 enemy, dealing 21.4% ATK + 21.4% DEF damage.

Damage: 21.4% ATK + 21.4% DEF
Lv. 9

Attacks 1 enemy, dealing 22.6% ATK + 22.6% DEF damage.

Damage: 22.6% ATK + 22.6% DEF
Lv. 10

Attacks 1 enemy, dealing 24% ATK + 24% DEF damage.

Damage: 24% ATK + 24% DEF

Hit 2

Lv. 0

Attacks 1 enemy, dealing 18% ATK + 18% DEF damage.

Damage: 18% ATK + 18% DEF
Lv. 1

Attacks 1 enemy, dealing 19.1% ATK + 19.1% DEF damage.

Damage: 19.1% ATK + 19.1% DEF
Lv. 2

Attacks 1 enemy, dealing 20.2% ATK + 20.2% DEF damage.

Damage: 20.2% ATK + 20.2% DEF
Lv. 3

Attacks 1 enemy, dealing 22% ATK + 22% DEF damage.

Damage: 22% ATK + 22% DEF
Lv. 4

Attacks 1 enemy, dealing 24.1% ATK + 24.1% DEF damage.

Damage: 24.1% ATK + 24.1% DEF
Lv. 5

Attacks 1 enemy, dealing 25.9% ATK + 25.9% DEF damage.

Damage: 25.9% ATK + 25.9% DEF
Lv. 6

Attacks 1 enemy, dealing 28.1% ATK + 28.1% DEF damage.

Damage: 28.1% ATK + 28.1% DEF
Lv. 7

Attacks 1 enemy, dealing 29.9% ATK + 29.9% DEF damage.

Damage: 29.9% ATK + 29.9% DEF
Lv. 8

Attacks 1 enemy, dealing 32% ATK + 32% DEF damage.

Damage: 32% ATK + 32% DEF
Lv. 9

Attacks 1 enemy, dealing 33.8% ATK + 33.8% DEF damage.

Damage: 33.8% ATK + 33.8% DEF
Lv. 10

Attacks 1 enemy, dealing 36% ATK + 36% DEF damage.

Damage: 36% ATK + 36% DEF

Hit 3

Lv. 0

Attacks 1 enemy, dealing 24% ATK + 24% DEF damage.

Damage: 24% ATK + 24% DEF
Lv. 1

Attacks 1 enemy, dealing 25.4% ATK + 25.4% DEF damage.

Damage: 25.4% ATK + 25.4% DEF
Lv. 2

Attacks 1 enemy, dealing 26.9% ATK + 26.9% DEF damage.

Damage: 26.9% ATK + 26.9% DEF
Lv. 3

Attacks 1 enemy, dealing 29.3% ATK + 29.3% DEF damage.

Damage: 29.3% ATK + 29.3% DEF
Lv. 4

Attacks 1 enemy, dealing 32.2% ATK + 32.2% DEF damage.

Damage: 32.2% ATK + 32.2% DEF
Lv. 5

Attacks 1 enemy, dealing 34.6% ATK + 34.6% DEF damage.

Damage: 34.6% ATK + 34.6% DEF
Lv. 6

Attacks 1 enemy, dealing 37.4% ATK + 37.4% DEF damage.

Damage: 37.4% ATK + 37.4% DEF
Lv. 7

Attacks 1 enemy, dealing 39.8% ATK + 39.8% DEF damage.

Damage: 39.8% ATK + 39.8% DEF
Lv. 8

Attacks 1 enemy, dealing 42.7% ATK + 42.7% DEF damage.

Damage: 42.7% ATK + 42.7% DEF
Lv. 9

Attacks 1 enemy, dealing 45.1% ATK + 45.1% DEF damage.

Damage: 45.1% ATK + 45.1% DEF
Lv. 10

Attacks 1 enemy, dealing 48% ATK + 48% DEF damage.

Damage: 48% ATK + 48% DEF

Hit 4

Lv. 0

Attacks 1 enemy, dealing 30.5% ATK + 30.5% DEF damage.

Damage: 30.5% ATK + 30.5% DEF
Lv. 1

Attacks 1 enemy, dealing 32.3% ATK + 32.3% DEF damage.

Damage: 32.3% ATK + 32.3% DEF
Lv. 2

Attacks 1 enemy, dealing 34.2% ATK + 34.2% DEF damage.

Damage: 34.2% ATK + 34.2% DEF
Lv. 3

Attacks 1 enemy, dealing 37.2% ATK + 37.2% DEF damage.

Damage: 37.2% ATK + 37.2% DEF
Lv. 4

Attacks 1 enemy, dealing 40.9% ATK + 40.9% DEF damage.

Damage: 40.9% ATK + 40.9% DEF
Lv. 5

Attacks 1 enemy, dealing 43.9% ATK + 43.9% DEF damage.

Damage: 43.9% ATK + 43.9% DEF
Lv. 6

Attacks 1 enemy, dealing 47.6% ATK + 47.6% DEF damage.

Damage: 47.6% ATK + 47.6% DEF
Lv. 7

Attacks 1 enemy, dealing 50.6% ATK + 50.6% DEF damage.

Damage: 50.6% ATK + 50.6% DEF
Lv. 8

Attacks 1 enemy, dealing 54.3% ATK + 54.3% DEF damage.

Damage: 54.3% ATK + 54.3% DEF
Lv. 9

Attacks 1 enemy, dealing 57.3% ATK + 57.3% DEF damage.

Damage: 57.3% ATK + 57.3% DEF
Lv. 10

Attacks 1 enemy, dealing 61% ATK + 61% DEF damage.

Damage: 61% ATK + 61% DEF

Hit 5

Lv. 0

Attacks 1 enemy, dealing 36% ATK + 36% DEF damage.

Damage: 36% ATK + 36% DEF
Lv. 1

Attacks 1 enemy, dealing 38.2% ATK + 38.2% DEF damage.

Damage: 38.2% ATK + 38.2% DEF
Lv. 2

Attacks 1 enemy, dealing 40.3% ATK + 40.3% DEF damage.

Damage: 40.3% ATK + 40.3% DEF
Lv. 3

Attacks 1 enemy, dealing 43.9% ATK + 43.9% DEF damage.

Damage: 43.9% ATK + 43.9% DEF
Lv. 4

Attacks 1 enemy, dealing 48.2% ATK + 48.2% DEF damage.

Damage: 48.2% ATK + 48.2% DEF
Lv. 5

Attacks 1 enemy, dealing 51.8% ATK + 51.8% DEF damage.

Damage: 51.8% ATK + 51.8% DEF
Lv. 6

Attacks 1 enemy, dealing 56.2% ATK + 56.2% DEF damage.

Damage: 56.2% ATK + 56.2% DEF
Lv. 7

Attacks 1 enemy, dealing 59.8% ATK + 59.8% DEF damage.

Damage: 59.8% ATK + 59.8% DEF
Lv. 8

Attacks 1 enemy, dealing 64.1% ATK + 64.1% DEF damage.

Damage: 64.1% ATK + 64.1% DEF
Lv. 9

Attacks 1 enemy, dealing 67.7% ATK + 67.7% DEF damage.

Damage: 67.7% ATK + 67.7% DEF
Lv. 10

Attacks 1 enemy, dealing 72% ATK + 72% DEF damage.

Damage: 72% ATK + 72% DEF

Hit 6

Lv. 0

Attacks 1 enemy, dealing 12% ATK + 12% DEF damage.

Damage: 12% ATK + 12% DEF
Lv. 1

Attacks 1 enemy, dealing 12.7% ATK + 12.7% DEF damage.

Damage: 12.7% ATK + 12.7% DEF
Lv. 2

Attacks 1 enemy, dealing 13.4% ATK + 13.4% DEF damage.

Damage: 13.4% ATK + 13.4% DEF
Lv. 3

Attacks 1 enemy, dealing 14.6% ATK + 14.6% DEF damage.

Damage: 14.6% ATK + 14.6% DEF
Lv. 4

Attacks 1 enemy, dealing 16.1% ATK + 16.1% DEF damage.

Damage: 16.1% ATK + 16.1% DEF
Lv. 5

Attacks 1 enemy, dealing 17.3% ATK + 17.3% DEF damage.

Damage: 17.3% ATK + 17.3% DEF
Lv. 6

Attacks 1 enemy, dealing 18.7% ATK + 18.7% DEF damage.

Damage: 18.7% ATK + 18.7% DEF
Lv. 7

Attacks 1 enemy, dealing 19.9% ATK + 19.9% DEF damage.

Damage: 19.9% ATK + 19.9% DEF
Lv. 8

Attacks 1 enemy, dealing 21.4% ATK + 21.4% DEF damage.

Damage: 21.4% ATK + 21.4% DEF
Lv. 9

Attacks 1 enemy, dealing 22.6% ATK + 22.6% DEF damage.

Damage: 22.6% ATK + 22.6% DEF
Lv. 10

Attacks 1 enemy, dealing 24% ATK + 24% DEF damage.

Damage: 24% ATK + 24% DEF
Ultimate

Jaws of Hatred

ID 11100904
Lv. 10

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 250% ATK + 250% DEF damage. Launches the targets for 5s. Then, casts a [Taunt] debuff on the targets, lasting 6s, forcing them to continuously attack 250% ATK + 250% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 250% ATK + 250% DEF
Full level progression
Lv. 0

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 125% ATK + 125% DEF damage. Launches the targets for 3s. Then, casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack 125% ATK + 125% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 125% ATK + 125% DEF
Lv. 1

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 132.5% ATK + 132.5% DEF damage. Launches the targets for 3.5s. Then, casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack 132.5% ATK + 132.5% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 132.5% ATK + 132.5% DEF
Lv. 2

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 140% ATK + 140% DEF damage. Launches the targets for 3.5s. Then, casts a [Taunt] debuff on the targets, lasting 3.5s, forcing them to continuously attack 140% ATK + 140% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 140% ATK + 140% DEF
Lv. 3

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 152.5% ATK + 152.5% DEF damage. Launches the targets for 4s. Then, casts a [Taunt] debuff on the targets, lasting 3.5s, forcing them to continuously attack 152.5% ATK + 152.5% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 152.5% ATK + 152.5% DEF
Lv. 4

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 167.5% ATK + 167.5% DEF damage. Launches the targets for 4s. Then, casts a [Taunt] debuff on the targets, lasting 4s, forcing them to continuously attack 167.5% ATK + 167.5% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 167.5% ATK + 167.5% DEF
Lv. 5

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 180% ATK + 180% DEF damage. Launches the targets for 4s. Then, casts a [Taunt] debuff on the targets, lasting 4.5s, forcing them to continuously attack 180% ATK + 180% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 180% ATK + 180% DEF
Lv. 6

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 195% ATK + 195% DEF damage. Launches the targets for 4.5s. Then, casts a [Taunt] debuff on the targets, lasting 4.5s, forcing them to continuously attack 195% ATK + 195% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 195% ATK + 195% DEF
Lv. 7

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 207.5% ATK + 207.5% DEF damage. Launches the targets for 4.5s. Then, casts a [Taunt] debuff on the targets, lasting 5s, forcing them to continuously attack 207.5% ATK + 207.5% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 207.5% ATK + 207.5% DEF
Lv. 8

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 222.5% ATK + 222.5% DEF damage. Launches the targets for 5s. Then, casts a [Taunt] debuff on the targets, lasting 5s, forcing them to continuously attack 222.5% ATK + 222.5% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 222.5% ATK + 222.5% DEF
Lv. 9

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 235% ATK + 235% DEF damage. Launches the targets for 5s. Then, casts a [Taunt] debuff on the targets, lasting 5.5s, forcing them to continuously attack 235% ATK + 235% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 235% ATK + 235% DEF
Lv. 10

Attacks the 9 enemies with the lowest current HP in a 8m radius around the selected target, dealing 250% ATK + 250% DEF damage. Launches the targets for 5s. Then, casts a [Taunt] debuff on the targets, lasting 6s, forcing them to continuously attack 250% ATK + 250% DEF using only their Combo Attacks until the [Taunt] debuff expires. Accuracy required for: Launch, Taunt

#1 Damage: 250% ATK + 250% DEF
Skill 1

Mallet Smasher

ID 11100901
Lv. 10

Attacks 1 enemy, dealing 145% ATK + 145% DEF damage. Extends the duration of 1 random buff on the target by 3s.

#1 Damage: 145% ATK + 145% DEF
Full level progression
Lv. 0

Attacks 1 enemy, dealing 72.5% ATK + 72.5% DEF damage. Extends the duration of 1 random buff on the target by 2s.

#1 Damage: 72.5% ATK + 72.5% DEF
Lv. 1

Attacks 1 enemy, dealing 76.8% ATK + 76.8% DEF damage. Extends the duration of 1 random buff on the target by 2.1s.

#1 Damage: 76.8% ATK + 76.8% DEF
Lv. 2

Attacks 1 enemy, dealing 81.2% ATK + 81.2% DEF damage. Extends the duration of 1 random buff on the target by 2.2s.

#1 Damage: 81.2% ATK + 81.2% DEF
Lv. 3

Attacks 1 enemy, dealing 88.5% ATK + 88.5% DEF damage. Extends the duration of 1 random buff on the target by 2.3s.

#1 Damage: 88.5% ATK + 88.5% DEF
Lv. 4

Attacks 1 enemy, dealing 97.2% ATK + 97.2% DEF damage. Extends the duration of 1 random buff on the target by 2.4s.

#1 Damage: 97.2% ATK + 97.2% DEF
Lv. 5

Attacks 1 enemy, dealing 104.4% ATK + 104.4% DEF damage. Extends the duration of 1 random buff on the target by 2.5s.

#1 Damage: 104.4% ATK + 104.4% DEF
Lv. 6

Attacks 1 enemy, dealing 113.1% ATK + 113.1% DEF damage. Extends the duration of 1 random buff on the target by 2.6s.

#1 Damage: 113.1% ATK + 113.1% DEF
Lv. 7

Attacks 1 enemy, dealing 120.3% ATK + 120.3% DEF damage. Extends the duration of 1 random buff on the target by 2.7s.

#1 Damage: 120.3% ATK + 120.3% DEF
Lv. 8

Attacks 1 enemy, dealing 129.1% ATK + 129.1% DEF damage. Extends the duration of 1 random buff on the target by 2.8s.

#1 Damage: 129.1% ATK + 129.1% DEF
Lv. 9

Attacks 1 enemy, dealing 136.3% ATK + 136.3% DEF damage. Extends the duration of 1 random buff on the target by 2.9s.

#1 Damage: 136.3% ATK + 136.3% DEF
Lv. 10

Attacks 1 enemy, dealing 145% ATK + 145% DEF damage. Extends the duration of 1 random buff on the target by 3s.

#1 Damage: 145% ATK + 145% DEF
Skill 2

Doom Oculus

ID 11100902
Lv. 10

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 152% ATK + 152% DEF, dealing 152% ATK + 152% DEF damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 152% ATK + 152% DEF
Full level progression
Lv. 0

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 76% ATK + 76% DEF, dealing 76% ATK + 76% DEF damage. Casts a [Shock] debuff on the targets, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 76% ATK + 76% DEF
Lv. 1

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 80.6% ATK + 80.6% DEF, dealing 80.6% ATK + 80.6% DEF damage. Casts a [Shock] debuff on the targets, lasting 2.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 80.6% ATK + 80.6% DEF
Lv. 2

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 85.1% ATK + 85.1% DEF, dealing 85.1% ATK + 85.1% DEF damage. Casts a [Shock] debuff on the targets, lasting 2.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 85.1% ATK + 85.1% DEF
Lv. 3

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 92.7% ATK + 92.7% DEF, dealing 92.7% ATK + 92.7% DEF damage. Casts a [Shock] debuff on the targets, lasting 2.8s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 92.7% ATK + 92.7% DEF
Lv. 4

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 101.8% ATK + 101.8% DEF, dealing 101.8% ATK + 101.8% DEF damage. Casts a [Shock] debuff on the targets, lasting 2.8s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 101.8% ATK + 101.8% DEF
Lv. 5

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 109.4% ATK + 109.4% DEF, dealing 109.4% ATK + 109.4% DEF damage. Casts a [Shock] debuff on the targets, lasting 3.2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 109.4% ATK + 109.4% DEF
Lv. 6

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 118.6% ATK + 118.6% DEF, dealing 118.6% ATK + 118.6% DEF damage. Casts a [Shock] debuff on the targets, lasting 3.2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 118.6% ATK + 118.6% DEF
Lv. 7

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 126.2% ATK + 126.2% DEF, dealing 126.2% ATK + 126.2% DEF damage. Casts a [Shock] debuff on the targets, lasting 3.6s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 126.2% ATK + 126.2% DEF
Lv. 8

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 135.3% ATK + 135.3% DEF, dealing 135.3% ATK + 135.3% DEF damage. Casts a [Shock] debuff on the targets, lasting 3.6s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 135.3% ATK + 135.3% DEF
Lv. 9

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 142.9% ATK + 142.9% DEF, dealing 142.9% ATK + 142.9% DEF damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 142.9% ATK + 142.9% DEF
Lv. 10

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of 152% ATK + 152% DEF, dealing 152% ATK + 152% DEF damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [Blind] debuff on the targets, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Accuracy required for: Shock, Blind

#1 Damage: 152% ATK + 152% DEF
Skill 3

Hold The Gates

ID 11100903
Lv. 10

Attacks 1 enemy, dealing 300% ATK + 300% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 14s.

#1 Damage: 300% ATK + 300% DEF#2 Shield: 15% * MAX HP
Full level progression
Lv. 0

Attacks 1 enemy, dealing 150% ATK + 150% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s.

#1 Damage: 150% ATK + 150% DEF#2 Shield: 10% * MAX HP
Lv. 1

Attacks 1 enemy, dealing 159% ATK + 159% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s.

#1 Damage: 159% ATK + 159% DEF#2 Shield: 11% * MAX HP
Lv. 2

Attacks 1 enemy, dealing 168% ATK + 168% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s.

#1 Damage: 168% ATK + 168% DEF#2 Shield: 11% * MAX HP
Lv. 3

Attacks 1 enemy, dealing 183% ATK + 183% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 11s.

#1 Damage: 183% ATK + 183% DEF#2 Shield: 11% * MAX HP
Lv. 4

Attacks 1 enemy, dealing 201% ATK + 201% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 11s.

#1 Damage: 201% ATK + 201% DEF#2 Shield: 11% * MAX HP
Lv. 5

Attacks 1 enemy, dealing 216% ATK + 216% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 11s.

#1 Damage: 216% ATK + 216% DEF#2 Shield: 13% * MAX HP
Lv. 6

Attacks 1 enemy, dealing 234% ATK + 234% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 11s.

#1 Damage: 234% ATK + 234% DEF#2 Shield: 13% * MAX HP
Lv. 7

Attacks 1 enemy, dealing 249% ATK + 249% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 12s.

#1 Damage: 249% ATK + 249% DEF#2 Shield: 13% * MAX HP
Lv. 8

Attacks 1 enemy, dealing 267% ATK + 267% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 12s.

#1 Damage: 267% ATK + 267% DEF#2 Shield: 13% * MAX HP
Lv. 9

Attacks 1 enemy, dealing 282% ATK + 282% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 12s.

#1 Damage: 282% ATK + 282% DEF#2 Shield: 15% * MAX HP
Lv. 10

Attacks 1 enemy, dealing 300% ATK + 300% DEF damage. Casts a [the listed amount Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 14s.

#1 Damage: 300% ATK + 300% DEF#2 Shield: 15% * MAX HP

Performance

PvP Arena
3.5