
Carchus
The Wave Guardian
While many sailors claim to have the ocean running through their veins, they'll never match up to their fellow Freeborn who actually have gills. It's these aquatic members of the Free Armada who birthed Carchus – a Titan devoted to keeping Amara's seas wild and untamed. Despite Carchus' command of the waves, even it doesn't truly know what lies on the seafloor...
Base stats
Tier performance
“All” is calculated from Campaign, PvP Arena, Omnissi, and Bosses. The four encounter grades are reproduced from the source; prose assessments and Spires are intentionally excluded.
Skills
Depth Charge
ID 30500401Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 285% ATK damage. Casts a [Stun] debuff on each target hit, lasting 6s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Full level progression
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 142.5% ATK damage. Casts a [Stun] debuff on each target hit, lasting 3s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 151% ATK damage. Casts a [Stun] debuff on each target hit, lasting 3.3s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 159.6% ATK damage. Casts a [Stun] debuff on each target hit, lasting 3.6s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 173.8% ATK damage. Casts a [Stun] debuff on each target hit, lasting 3.9s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 190.9% ATK damage. Casts a [Stun] debuff on each target hit, lasting 4.2s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 205.2% ATK damage. Casts a [Stun] debuff on each target hit, lasting 4.5s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 222.3% ATK damage. Casts a [Stun] debuff on each target hit, lasting 4.8s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 236.5% ATK damage. Casts a [Stun] debuff on each target hit, lasting 5.1s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 253.6% ATK damage. Casts a [Stun] debuff on each target hit, lasting 5.4s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 267.9% ATK damage. Casts a [Stun] debuff on each target hit, lasting 5.7s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Charges through a 12x6m path towards 1 enemy, damaging each enemy hit, dealing 285% ATK damage. Casts a [Stun] debuff on each target hit, lasting 6s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Stun
Chum The Water
ID 30500402Attacks 1 enemy 2 times, dealing 290% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 13s in a 15m radius 2 times.
Full level progression
Attacks 1 enemy 2 times, dealing 145% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 8s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 153.7% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 8.5s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 162.4% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 9s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 176.9% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 9.5s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 194.3% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 10s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 208.8% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 10.5s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 226.2% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 11s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 240.7% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 11.5s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 258.1% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 12s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 272.6% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 12.5s in a 15m radius 2 times.
Attacks 1 enemy 2 times, dealing 290% ATK damage per hit. Reduces the cooldown of a random Active Skill on 1 random ally by 13s in a 15m radius 2 times.
Bound Effect
When this Titan is bound to an Invoker, its passive is specialized for all content.



