All Titans
Ferrogar, The Drill Enginerare
OFFICIAL GAME ART · TITAN
Game data 0.59.1005
FactionStonehearts
Roledamage
Rarityrare
Titan #303002ANIMSTN002

Ferrogar

The Drill Engine

The perfect marriage of Memorium and metal, Ferrogar is a marvel of Stoneheart engineering. Deepcast Dwarves argue that Ferrogar is theirs, due to its deep iron drill that can smash through any surface. The Goldcast says that its gold accents and glowing furnace make it their property. Ferrogar cares not for petty squabbles. It only has one directive – drill.

Combat roleDamageStonehearts Titan
Bound EffectAccuracyDungeons & bosses
Active skills222 level records
All-content tierC+2.5 average · 4 modes

Base stats

Health42
Attack61
Defense42
Movement speed175
Encounter ratings

Tier performance

All contentC+2.5 equal-weight average
CampaignBAllClash grade · 2026-07-28
PvP ArenaCAllClash grade · 2026-07-28
OmnissiC+AllClash grade · 2026-07-28
Relic / Crest BossesC+AllClash grade · 2026-07-28

“All” is calculated from Campaign, PvP Arena, Omnissi, and Bosses. The four encounter grades are reproduced from the source; prose assessments and Spires are intentionally excluded.

Skills

Skill 1

Deep Iron Drill

ID 30300201
Lv. 10

Attacks 1 enemy 3 times, dealing 190% ATK damage per hit. Each hit casts a [1% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 300% ATK). Accuracy required for: Bleed

#1 Damage: 190% ATK#2 Bleed Damage Limit: 300% ATK per tick#3 Damage: 190% ATK#4 Bleed Damage Limit: 300% ATK per tick#5 Damage: 190% ATK#6 Bleed Damage Limit: 300% ATK per tick
Full level progression
Lv. 0

Attacks 1 enemy 3 times, dealing 95% ATK damage per hit. Each hit casts a [0.5% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 150% ATK). Accuracy required for: Bleed

#1 Damage: 95% ATK#2 Bleed Damage Limit: 150% ATK per tick#3 Damage: 95% ATK#4 Bleed Damage Limit: 150% ATK per tick#5 Damage: 95% ATK#6 Bleed Damage Limit: 150% ATK per tick
Lv. 1

Attacks 1 enemy 3 times, dealing 100.7% ATK damage per hit. Each hit casts a [0.55% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.55% of their MAX HP per tick (up to 150% ATK). Accuracy required for: Bleed

#1 Damage: 100.7% ATK#2 Bleed Damage Limit: 150% ATK per tick#3 Damage: 100.7% ATK#4 Bleed Damage Limit: 150% ATK per tick#5 Damage: 100.7% ATK#6 Bleed Damage Limit: 150% ATK per tick
Lv. 2

Attacks 1 enemy 3 times, dealing 106.4% ATK damage per hit. Each hit casts a [0.6% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.6% of their MAX HP per tick (up to 175% ATK). Accuracy required for: Bleed

#1 Damage: 106.4% ATK#2 Bleed Damage Limit: 175% ATK per tick#3 Damage: 106.4% ATK#4 Bleed Damage Limit: 175% ATK per tick#5 Damage: 106.4% ATK#6 Bleed Damage Limit: 175% ATK per tick
Lv. 3

Attacks 1 enemy 3 times, dealing 115.9% ATK damage per hit. Each hit casts a [0.65% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.65% of their MAX HP per tick (up to 175% ATK). Accuracy required for: Bleed

#1 Damage: 115.9% ATK#2 Bleed Damage Limit: 175% ATK per tick#3 Damage: 115.9% ATK#4 Bleed Damage Limit: 175% ATK per tick#5 Damage: 115.9% ATK#6 Bleed Damage Limit: 175% ATK per tick
Lv. 4

Attacks 1 enemy 3 times, dealing 127.3% ATK damage per hit. Each hit casts a [0.7% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.7% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Bleed

#1 Damage: 127.3% ATK#2 Bleed Damage Limit: 200% ATK per tick#3 Damage: 127.3% ATK#4 Bleed Damage Limit: 200% ATK per tick#5 Damage: 127.3% ATK#6 Bleed Damage Limit: 200% ATK per tick
Lv. 5

Attacks 1 enemy 3 times, dealing 136.8% ATK damage per hit. Each hit casts a [0.7% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 0.7% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Bleed

#1 Damage: 136.8% ATK#2 Bleed Damage Limit: 200% ATK per tick#3 Damage: 136.8% ATK#4 Bleed Damage Limit: 200% ATK per tick#5 Damage: 136.8% ATK#6 Bleed Damage Limit: 200% ATK per tick
Lv. 6

Attacks 1 enemy 3 times, dealing 148.2% ATK damage per hit. Each hit casts a [0.7% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.7% of their MAX HP per tick (up to 225% ATK). Accuracy required for: Bleed

#1 Damage: 148.2% ATK#2 Bleed Damage Limit: 225% ATK per tick#3 Damage: 148.2% ATK#4 Bleed Damage Limit: 225% ATK per tick#5 Damage: 148.2% ATK#6 Bleed Damage Limit: 225% ATK per tick
Lv. 7

Attacks 1 enemy 3 times, dealing 157.7% ATK damage per hit. Each hit casts a [0.8% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.8% of their MAX HP per tick (up to 225% ATK). Accuracy required for: Bleed

#1 Damage: 157.7% ATK#2 Bleed Damage Limit: 225% ATK per tick#3 Damage: 157.7% ATK#4 Bleed Damage Limit: 225% ATK per tick#5 Damage: 157.7% ATK#6 Bleed Damage Limit: 225% ATK per tick
Lv. 8

Attacks 1 enemy 3 times, dealing 169.1% ATK damage per hit. Each hit casts a [0.9% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 0.9% of their MAX HP per tick (up to 250% ATK). Accuracy required for: Bleed

#1 Damage: 169.1% ATK#2 Bleed Damage Limit: 250% ATK per tick#3 Damage: 169.1% ATK#4 Bleed Damage Limit: 250% ATK per tick#5 Damage: 169.1% ATK#6 Bleed Damage Limit: 250% ATK per tick
Lv. 9

Attacks 1 enemy 3 times, dealing 178.6% ATK damage per hit. Each hit casts a [0.9% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 0.9% of their MAX HP per tick (up to 250% ATK). Accuracy required for: Bleed

#1 Damage: 178.6% ATK#2 Bleed Damage Limit: 250% ATK per tick#3 Damage: 178.6% ATK#4 Bleed Damage Limit: 250% ATK per tick#5 Damage: 178.6% ATK#6 Bleed Damage Limit: 250% ATK per tick
Lv. 10

Attacks 1 enemy 3 times, dealing 190% ATK damage per hit. Each hit casts a [1% Bleed] debuff on the target, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 300% ATK). Accuracy required for: Bleed

#1 Damage: 190% ATK#2 Bleed Damage Limit: 300% ATK per tick#3 Damage: 190% ATK#4 Bleed Damage Limit: 300% ATK per tick#5 Damage: 190% ATK#6 Bleed Damage Limit: 300% ATK per tick
Skill 2

Furnace Blaster

ID 30300202
Lv. 10

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 277% ATK, from a distance of 2m, dealing 277% ATK damage. Casts a [1.5% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 277% ATK
Full level progression
Lv. 0

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 138.5% ATK, from a distance of 2m, dealing 138.5% ATK damage. Casts a [0.75% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 0.75% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.38% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 138.5% ATK
Lv. 1

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 146.8% ATK, from a distance of 2m, dealing 146.8% ATK damage. Casts a [0.8% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 0.8% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.4% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 146.8% ATK
Lv. 2

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 155.1% ATK, from a distance of 2m, dealing 155.1% ATK damage. Casts a [0.9% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 0.9% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.45% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 155.1% ATK
Lv. 3

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 169% ATK, from a distance of 2m, dealing 169% ATK damage. Casts a [1% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 169% ATK
Lv. 4

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 185.6% ATK, from a distance of 2m, dealing 185.6% ATK damage. Casts a [1.2% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.6% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 185.6% ATK
Lv. 5

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 199.4% ATK, from a distance of 2m, dealing 199.4% ATK damage. Casts a [1.2% Burn] debuff on the targets, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.6% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 199.4% ATK
Lv. 6

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 216.1% ATK, from a distance of 2m, dealing 216.1% ATK damage. Casts a [1.2% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.6% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 216.1% ATK
Lv. 7

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 229.9% ATK, from a distance of 2m, dealing 229.9% ATK damage. Casts a [1.3% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 229.9% ATK
Lv. 8

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 246.5% ATK, from a distance of 2m, dealing 246.5% ATK damage. Casts a [1.5% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 246.5% ATK
Lv. 9

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 260.4% ATK, from a distance of 2m, dealing 260.4% ATK damage. Casts a [1.5% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 260.4% ATK
Lv. 10

Attacks the 8 enemies with the lowest current HP in a 10m semicircle in front of 277% ATK, from a distance of 2m, dealing 277% ATK damage. Casts a [1.5% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick. Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick. Accuracy required for: Burn

#1 Damage: 277% ATK
Titan bond

Bound Effect

StatAccuracySpecializationDungeons & bosses

When this Titan is bound to an Invoker, its passive is specialized for dungeons & bosses.